Edit: I’ve updated this animation. Pushing the lip shapes and dialog accents.
Here’s a dialog animation I did to test out the facial setup of my character:
I know a medium close shot of a character just delivering a line of dialog isn’t the most interesting thing you can do in animation; however, I had a lot of fun being able to focus on it’s subtlety. I didn’t actually use any reference for this animation (not always a good thing to do), but I recently read a book on facial psychology written by Paul Ekman and Wallace V. Friesen called “Unmasking the Face” and tried to put a lot of what I learned from that book to use. I find it very interesting what triggers a facial expression, and tried hard to show it as my character is thinking through his dialog.
Let me know what you think. I’d love to hear any and all feedback!
Leave a Reply