James Direen
Character Rigging, Tools, Plugins & Pipeline Development
From guitar strumming, blocky armed puppets to incomprehensible, mystery meddling dogs, I’m always excited to tackle the next great rigging challenge!
I’ve survived the gauntlet of developing long life cycle, production battered tools, and written fundamental plugins that have been shoehorned into every asset crevice.
I feel fortunate to have lead great teams of rigging artist through the heat of production battle, and love to provide artist developmental training.