Category: VR

  • Son of Jaguar – VR Short

    This was a neat project to be apart of. I was responsible for rigging the lead character, Jaguar.

  • Misfits Bird Battle

    Painting in VR is fun!

    Created in Oculus Quill, I did this based off an old collaborative concept my buddy Jeff Bellio and I did a few years back:

    We have a history of stealing each other’s art and adding to it :) Here’s a progression of it as we worked on it back and forth:

    First two characters were Jeff’s -> I added the other two -> he added the bird -> I finished it off with the ship and monkey.

    We both love this concept and daydream of making a game from it.

  • A Bunch of Hot Air…

    This is a bit of a personal project postmortem. A little over a year ago, my brother and I made this:

    The project was fueled by curiosity. VR being such a new media format (even more so back in 2015 when we made this) we had many fun ideas we wanted to explore. Artistically, I wanted to play with the sense of scale — how big could we make it feel? Primarily though, between the two of us, we wanted to see how much effort it would take to make a small game in Unity.

    It only took a couple weekends to put together what is shown in the video, and though we had ideas to make it into a small game we’d release on the market, we both ended up getting busy with our actual jobs :)

    This first painting is one I did several years ago that sparked the idea.

    This outer space scene was the idea for our level select screen.

    And just a very rough idea of another environment. Playing  with the level of detail we wanted to go for.

  • Childhood Treehouse

    VR painting from memory of my childhood tree house :)